Wednesday, September 14, 2011

FIGS

A few weeks ago, I was asked to do some illustrations for a new tie company. The client loved what I did, I got to have a lot of fun with these, the customer got awesome ties, and the company also donated a uniform to school children for every tie bought, so everyone ended up winning. Except for Eeyore. Eeyore never wins.







Sunday, September 11, 2011

On Likeness

I've been having trouble capturing likenesses lately, and the best tip I've heard so far is that likeness doesn't exist in the lines or shapes, but in the planes. That is, to capture a person's likeness, it's imperative to understand what they look like from all angles and then emphasize those 3-dimensional features that are unique to that person.



Original 8.5" X 11" sketch can be purchased here for $100USD.

Mickey!

Recently inspired by Bill Peet and some Little Golden Books :)

Thursday, September 1, 2011

Why are you hitting yourself?

I occasionally loop bits of animation I've done to see if it plays smoothly. Out of context, the results can be hilarious.

Monday, August 8, 2011

Lovers



For a thread on a forum I post at http://www.drawingboard.org/viewtopic.php?f=2&t=78010

Thursday, July 28, 2011

Wednesday, June 22, 2011

No Class till July 9th

As I mentioned at our last class meeting, I'll be out of town until the 4th. So the next time I'll see you will be Saturday July 9th.

Jack, Judy - your homework will be the same - drawing the same faces on spheres pointing in different directions.

Karla - your homework is the same - to draw boxes and cylinders and divide them in half and then half again. Remember to keep each line parallel. Look at each attempt in the mirror. And for every mistake, set up a horizon line and vanishing point.

I want to see lots of drawings when I come back :)

Thursday, May 26, 2011

My first IndieGogo Campaign

I'm trying to raise money to buy a foreign animated movie for US Distribution.

Sunday, May 22, 2011

La Femme Autre

An artist whom I admire had an idea to do drawings centered around the theme "breaking up" and was inspired by Collier's Magazine illustrations from the 1960s.

His work inspired me to do one as well.

Monday, April 25, 2011

No Class Saturday April 30th

No class on the 30th of April.

I'll be taking a class from a renowned animation teacher to improve my own skills.

I'll see you May 7th (the following week).

Best,

Rajesh

Wednesday, April 20, 2011

How I Animate

Below is a breakdown of how I use layers to animate in Flash. It's helpful to animate this way when I have some parts that stay still while others move.

1. The Final Clean up Animation (which has yet to be colored)


2. The Body Layer which is held for a long time.


3. The Arm and Boob Layer which moves unlike the body layer below.


4. The Head Layer, which moves, but not as much as the arms and slightly more than the body.


5. The Mouth Layer, for lip sync and so I don't have to redraw the held (still) parts of the rest of the head.


Hope it was educational!

Thursday, April 14, 2011

Monday, April 4, 2011

No Class this Saturday

No class on Saturday April 9th.

Will see you Saturday April 16th.

Sunday, March 20, 2011

Silverman! 4

If I half-ass my work on anything, the results are lame and I lose interest in it because it no longer excites me. I half-assed it on the last one. So I had to think up a new one and not half ass it.

Saturday, March 5, 2011

Silverman! 3.1

Some days are harder than others. Today was an especially hard drawing day.

Sunday, February 27, 2011

Silverman! 3

Sometimes life happens and I'm not able to complete my normal workload. I still try.

Saturday, February 19, 2011

Silverman! 2.3

I couldn't think of any clever gags today so I refined the last one a bit more.

Saturday, February 12, 2011

Silverman! 2



I think my goal with these little cartoons is to see how much I can animate in an hour. It forces me to focus on what's important.

Also, I've been getting over a sprained back this week. I like to use ideas from my real life.

Saturday, February 5, 2011

Animation in Progress

Done for and was rejected as a possible style option for a gig that I just finished.

What interests me about this was the flatness of the character and use of tones, not lines, to convey depth. I want to complete this, but I have no idea what he's pulling up from the ground.






(if this is hard to see, look at it from an angle...I'd have made it darker, but the effect would be lost).